Error when packing a file on the Windows platform

I tried to follow all the instructions. I installed VS2022, SDK, and .Net 8.0. I went back to my project and tried to package it. I’m working on Modkit for Inzoi. But I got rejected again. Please take a look. What’s wrong with me? Thank you in advance

UATHelper: Packaging (Windows): LogInit: Display: LogCook: Error: Couldn’t save package, filename is too long (289 >= 260): C:/Program Files/Epic Games/inZOIMODkit/inZOIModKit/Mods/CAZ_W_C_GiraffesDress_SimaFans_94114F8F/Saved/Cooked/Windows/inZOIModKit/Mods/CAZ_W_C_GiraffesDress_SimaFans_94114F8F/Content/Characters/Costumes/Child/Full/Swimsuit/Swim_Female001/Textures/C_Costume_Full_Swim_Female001_002_D.uasset
UATHelper: Packaging (Windows): LogInit: Display: LogCook: Error: Couldn’t save package, filename is too long (289 >= 260): C:/Program Files/Epic Games/inZOIMODkit/inZOIModKit/Mods/CAZ_W_C_GiraffesDress_SimaFans_94114F8F/Saved/Cooked/Windows/inZOIModKit/Mods/CAZ_W_C_GiraffesDress_SimaFans_94114F8F/Content/Characters/Costumes/Child/Full/Swimsuit/Swim_Female001/Textures/C_Costume_Full_Swim_Female001_001_N.uasset
UATHelper: Packaging (Windows): LogInit: Display: LogCook: Error: Couldn’t save package, filename is too long (291 >= 260): C:/Program Files/Epic Games/inZOIMODkit/inZOIModKit/Mods/CAZ_W_C_GiraffesDress_SimaFans_94114F8F/Saved/Cooked/Windows/inZOIModKit/Mods/CAZ_W_C_GiraffesDress_SimaFans_94114F8F/Content/Characters/Costumes/Child/Full/Swimsuit/Swim_Female001/Textures/C_Costume_Full_Swim_Female001_001_ARM.uasset
UATHelper: Packaging (Windows): LogInit: Display: LogCook: Error: Couldn’t save package, filename is too long (274 >= 260): C:/Program Files/Epic Games/inZOIMODkit/inZOIModKit/Mods/CAZ_W_C_GiraffesDress_SimaFans_94114F8F/Saved/Cooked/Windows/inZOIModKit/Mods/CAZ_W_C_GiraffesDress_SimaFans_94114F8F/Content/UI/Icon/CharacterCustomize/Costume/Full/Child/Icon_C_Costume_Full_Swim_Female001_001.uasset
UATHelper: Packaging (Windows): LogInit: Display: LogCook: Error: Couldn’t save package, filename is too long (264 >= 260): C:/Program Files/Epic Games/inZOIMODkit/inZOIModKit/Mods/CAZ_W_C_GiraffesDress_SimaFans_94114F8F/Saved/Cooked/Windows/inZOIModKit/Mods/CAZ_W_C_GiraffesDress_SimaFans_94114F8F/Content/MetaHumans/Common/Materials/Textures/Clothing/Wrinkles/crease_a_tileable_N.uasset
UATHelper: Packaging (Windows): LogInit: Display: LogCook: Error: Couldn’t save package, filename is too long (289 >= 260): C:/Program Files/Epic Games/inZOIMODkit/inZOIModKit/Mods/CAZ_W_C_GiraffesDress_SimaFans_94114F8F/Saved/Cooked/Windows/inZOIModKit/Mods/CAZ_W_C_GiraffesDress_SimaFans_94114F8F/Content/Characters/Costumes/Child/Full/Swimsuit/Swim_Female001/Textures/C_Costume_Full_Swim_Female001_002_M.uasset
UATHelper: Packaging (Windows): LogInit: Display: LogCook: Error: Couldn’t save package, filename is too long (291 >= 260): C:/Program Files/Epic Games/inZOIMODkit/inZOIModKit/Mods/CAZ_W_C_GiraffesDress_SimaFans_94114F8F/Saved/Cooked/Windows/inZOIModKit/Mods/CAZ_W_C_GiraffesDress_SimaFans_94114F8F/Content/Characters/Costumes/Child/Full/Swimsuit/Swim_Female001/Materials/MI_C_Costume_Full_Swim_Female001_001.uasset
UATHelper: Packaging (Windows): LogInit: Display: LogCook: Error: Couldn’t save package, filename is too long (283 >= 260): C:/Program Files/Epic Games/inZOIMODkit/inZOIModKit/Mods/CAZ_W_C_GiraffesDress_SimaFans_94114F8F/Saved/Cooked/Windows/inZOIModKit/Mods/CAZ_W_C_GiraffesDress_SimaFans_94114F8F/Content/Characters/Costumes/Child/Full/Swimsuit/Swim_Female001/Mesh/SKM_C_Costume_Full_Swim_Female001.uasset
UATHelper: Packaging (Windows): LogInit: Display: LogCook: Warning: Unable to find package for cooking /Game/ThirdPerson/Maps/ThirdPersonMap. Instigator: { GameDefaultObject: GameDefaultMap }.
UATHelper: Packaging (Windows): LogInit: Display: LogCook: Warning: Could not resolve package /Game/Mod/Sample_Build/mod_7A89C62769D6 from ../../../inZOIModKit/Releases/UGCExampleGame_v1/Windows/Metadata/DevelopmentAssetRegistry.bin
UATHelper: Packaging (Windows): LogInit: Display:
UATHelper: Packaging (Windows): LogInit: Display: Failure - 8 error(s), 2 warning(s)
UATHelper: Packaging (Windows): LogInit: Display:
UATHelper: Packaging (Windows): Execution of commandlet took: 1.35 seconds
UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shaders left to compile 0
UATHelper: Packaging (Windows): LogStudioTelemetry: Display: Shutdown StudioTelemetry Module
UATHelper: Packaging (Windows): Took 37,01s to run UnrealEditor-Cmd.exe, ExitCode=1
UATHelper: Packaging (Windows): Cook failed.
UATHelper: Packaging (Windows): (see C:\Users\user\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+inZOIMODkit\Log.txt for full exception trace)
UATHelper: Packaging (Windows): AutomationTool executed for 0h 0m 42s
UATHelper: Packaging (Windows): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
UATHelper: Packaging (Windows): BUILD FAILED