Error: RunUAT.bat ERROR: AutomationTool was unable to run successfully. Cannot build

Hey noblex,

Thank you for providing all the additional information. I just have a couple more question on this issue that you have been seeing. If you attempt to package your project for windows, are you seeing the same errors? Is your project a blueprint project or a C++? And would you be using a source build of UE4 or Binary?

Thanks!