Hey noblex,
I reached out to a fellow developer and here and he has provided a couple of additional questions that may help with this issues resolution. Would you also be able to provide a screenshot of your Project Settings>Android section?
Also, there seems to be an asset that contains unrecognizable data? If you move that asset to a separate project, would the build be failing as well?
Also, would you mind sharing your project so that I may be able to test this issue internally? You can send it to me privately via the forums here: https://forums.unrealengine.com/member.php?4890-Sean-Gribbin.
Thanks!