Error: Requested read of 4 bytes when 0 bytes remain

Hello, did you manage to fix it somehow? I got this problem when I changed the base C++ class for some of the blueprints used in the map and then saved the map. Now the editor won’t load the map, displaying this: Error: Requested read of 4 bytes when 2 bytes remain. I tried to revert changes using git. I have removed all the intermediate and build folders in the project and AppData, but nothing helped.