Have you played through the entire project?
I’m looking at line 4 and it says “Ensure Condition failed…” → “\Components\SceneComponent…”
This is your issue.
It’s not the IOS, because it would have aborted right away.
The error stack is because of this component. You need to identify it.
(Also, you should package your game virtually every day, because figuring out what is wrong weeks or months in can be devastating.)