Error packaging my UE5.6 project that uses metahuman

I had the same issue and for me it helped to make the following change in the file UE_5.6\Engine\Plugins\Animation\DNACalib\DNACalib.uplugin.

Original:

{
“Name”: “DNACalibModule”,
“Type”: “Runtime”,
“LoadingPhase”: “Default”
}

Changed:

{
“Name”: “DNACalibModule”,
“Type”: “Editor”,
“LoadingPhase”: “Default”
}

I hope this also helps others.

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