Hmm… not sure. One thing that looks wrong is buffer.GetTypeSize(). Did you mean buffer.TotalSize() ?
As far as the failed sending, your best bet would be step into socket code and see what error codes are returned.
Hmm… not sure. One thing that looks wrong is buffer.GetTypeSize(). Did you mean buffer.TotalSize() ?
As far as the failed sending, your best bet would be step into socket code and see what error codes are returned.