Error MSB3073 building 4.26 caused by extra quotation mark?

Has anyone found a Solution with UE5 and Visual Studio 2019?
There is no Visual Studio folder to delete. The Folder “VisualStudioDTE” just does not exist. I tried reinstalling several times… If I enter the Command build.bat -Target="UnrealEditor Win64 Development" -Target="ShaderCompileWorker Win64 Development" -Quiet -WaitMutex -FromMsBuild it gives me an error: "Couldn’t find target rules file for target ‘ShaderCompileWorker’ in rules assembly ‘UE5Rules, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null’.
Location: E:\EpicGames\UE_5.1\Engine\Intermediate\Build\BuildRules\UE5Rules.dll
Target rules found:

"

1 Like

Build started…
1>------ Build started: Project: RetroFPS, Configuration: Development_Editor x64 ------
1>Running UnrealBuildTool: dotnet “……\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll” RetroFPSEditor Win64 Development -Project=“C:\Users\xxxx\Documents\UnrealProjects\RetroFPS\RetroFPS.uproject” -WaitMutex -FromMsBuild
1>Log file: C:\Users\xxxx\AppData\Local\UnrealBuildTool\Log.txt
1>Creating makefile for RetroFPSEditor (no existing makefile)
1>Parsing headers for RetroFPSEditor
1> Running Internal UnrealHeaderTool C:\Users\xxxx\Documents\UnrealProjects\RetroFPS\RetroFPS.uproject C:\Users\xxxx\Documents\UnrealProjects\RetroFPS\Intermediate\Build\Win64\RetroFPSEditor\Development\RetroFPSEditor.uhtmanifest -WarningsAsErrors -installed
1>C:\Users\xxxx\Documents\UnrealProjects\RetroFPS\Source\RetroFPS\RetroFPSAttributeSet.h(19): warning : The identifier ‘GENERATED_BODY’ was detected in a block being skipped. Was this intentional?
1>Total of 0 written
1>C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Microsoft\VC\v170\Microsoft.MakeFile.Targets(44,5): error MSB3073: The command “D:\Games\UE_5.1\Engine\Build\BatchFiles\Build.bat RetroFPSEditor Win64 Development -Project=“C:\Users\xxxx\Documents\UnrealProjects\RetroFPS\RetroFPS.uproject” -WaitMutex -FromMsBuild” exited with code 6.
1>Done building project “RetroFPS.vcxproj” – FAILED.
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
========== Elapsed 00:06.949 ==========

Helppppp

In UE5 and VS 2022 it is in

C:\Program Files\Epic Games\UE_5.3\Engine\Source\ThirdParty\Windows
But it didn’t work. I am getting on Build

Severity Code Description Project File Line Suppression State
Error C1083 Cannot open compiler intermediate file: ‘C:\Users\Р?РёС?Р?С?Р>Р°Р? Р?Р·С?Р?Р?Р?\Desktop\Lesson01\Intermediate\Build\Win64\x64\Lesson01Editor\Development\Engine\SharedPCH.Engine.Cpp20.h.pch’: No such file or directory Lesson01 C:\Users\Мирослав Узунов\Desktop\Lesson01\Intermediate\ProjectFiles\c1xx 1
Severity Code Description Project File Line Suppression State
Error MSB3073 The command C:\Program Files\Epic Games\UE_5.3\Engine\Build\BatchFiles\Build.bat Lesson01Editor Win64 Development -Project=C:\Users\Мирослав Узунов\Desktop\Lesson01\Lesson01.uproject -WaitMutex -FromMsBuild exited with code 6. Lesson01 C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Microsoft\VC\v170\Microsoft.MakeFile.Targets 44

Do you solve the problem? I have same problem…