while this might be the anwser…it doesn’t really help with understanding how it works.
running EQS from blueprints is possible, and you can see the results clearly with the debugger. however, as far as ive seen, theres no actual way to get the winning result through blueprint.
“get results as” also always return empty and false…again, even with the results being displayed in debugger, with scores and locations…making the use of EQS as shown here completely useless.
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