Epic/Unreal "Animation Map" example project. Where to get it?

Keep in mind that literally none of those examples are worth the time it took you to figure out where they are located.

In fact, epic should probably admit to it and shamefully remove the whole map.

Foot ik isn’t even remotely close to how it actually needs to function.

Hand ik is “okish” as a baseline example.
But then when you implement it in actuality you have to use a different ik node with elbow correction pole vector…

The rest of the map is just stuff you can setup in a minute or 2 on your own like physical animation and hit reacts.

The premise of all those animation blueprint automatically disables fastpath optimization. So again. Should just be thrown out and started with the new system in mind…