Ensure condition failed on project start

Hello, I know this is an old question but for those who found this when searching on google.

I Found an answer here

As described in above link,
It fixed by removing the usage of “World Context” input parameter or something like that.

In order to find a similar errors in your project “idkwhateverdude” suggested to use the blueprint search (https://docs.unrealengine.com/en-US/...rch/index.html)
and search for “World Context” on your blueprints​

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