EnhancedInput Mapping Rows Map Reordering after player rebinds keys

Thanks for your reply!

I read your solution and have done this.

Very similar to what you were suggesting I think.

This works perfectly for me. Whenever I add a new key to bind, I just have to add another find and add it to the array and reorder if necessary.

For anyone in the future - This is the name to parse into the find call.

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