Enhanced input remapping not working in 5.3

Hello,

I’m not proficient in English, but thank you for your understanding. Has this issue been resolved? I’ve been struggling with the same problem. After experimenting with various methods, I managed to make some progress. I created a function in the function library, made a variable for IMC_Default, accessed mappings from there, connected it to ‘Set Array Elem,’ and rebuilt it. I set up Player Mappable KeySettings in the data set of input actions, and basic keyboard remapping was successful using this method.

However, I couldn’t remap the keyboard for axis keys using this approach. I’m really stuck. Is there an alternative way? Or perhaps, why did you remove ‘AddPlayerMappedKeyInSlot’? I’m curious about that too. If anyone knows, I’d appreciate it if they could share the information with me. Thank you.