Enhanced Input Action (Delay on Started) weirdness

The “Started” event seems to have a weird delay, after it gets pressed once, I can’t press it again, for about a second or so, it sort of randomizes how long the delay is.

If i keep pressing the Shoot Right, really quickly, it will never reset and execute again, if i wait a second or two between shooting, it triggers.

the Old school inputaction shoot right works as intended, it’s something weird going on with the enhantedinputaction "started’ even, i tried “triggered” but it shoots really fast (i am using an oculus touch controller)

not sure what it could be…