Engine C++ code comments

I think you guys didn’t understand me, yes everybody knows what UObject and similar key classes do, I just gave an example, but’s that’s only a tiny portion, online documentation covers only 1% of the code.unless you’re just having fun with UE this is not even close to enough.

If online documentation is lacking no problem, but at least code should be commented then (or vice versa) leave comments as they are but start building online documentation.

I’m sure epic staff will say that UE is huge code base and it would take too much effort to document everything, but that’s no excuse! why didn’t you document from the very start so you would not have this problem?

When people start learning C++ one of the very first thing a teacher will tell them to make sure to comment their code because other people might read it. that’s very basic programming skill.