Enemy AI will approach but refuses to attack. Help?

Okay, so, I tried with the play_montage node (hooked mesh to skeletal component) and still no dice. Also tried pairing a ref to self with play_anim_montage, and that didn’t work out either.

Re: Mesh/body, I’m still super green (I think this is my 8th day using UE?), but I only see mesh listed–though I can also access the skeleton. Not sure if “body” is a separate thing I’d find elsewhere.

Also, posting my anime BP just to make sure I didn’t screw anything up there!
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