Well I did most of my Blueprints like in the tutorials. I can show you what I have done.
This is the normal BP_FloorTile which works great.
How it is set up in the RunGameMode
This is what I tried for the Split Path
Where I am not sure how to set it up
I made almost the same Function for split path like for a normal tile, but my problem is that for the split path I need to set up 2 variables in the RunGameMode, because I get 2 possibilites (left and right) where the player can run, but I cannot set the same variable in both Attachpoints unlike the normal FloorTile where it is always clear where to set the next FloorTile.
I hope this helps you to help me ![]()









