Endless runner: Spawn fixed tiles randomly

Thanks for the quick response!

I’ve tried your solution and it works almost good. Just one problem:

I’ve made Tile1, Tile2… childs from the Master Tile and added your array.
When I test it out, my third person character runs off the tiles after a bit. (It runs automatically forward). Also some tiles who were already loaded suddenly change in another tile. (For example: I’m running and Tile1 appears 3 tiles further. But when I pass the Tile where I’m standing on, it suddenly changes to Tile2.

Here are the Nodes:

Thanks for Helping!
My students will appreciate it!
Michiel