In case there’s any doubt:
LMB will tunnel, everything else will be consumed.
Hello! What practical case requires
this logic?
Oh boy, where do I start?!
- you have a top down view 2d Map and POIs, click a POI and let the event tunnel to the map below
- you’re slicing & dicing fruit in one of those silly mobile games; 3 fruit overlap as you tap - now you can slice all three…
- you can have draggable windows, you click & hold a window to drag it and the owning parent container gets a click too, making it always stay in focus for as long as the Drag OP is valid…