Hi, after a long break Im going back to the subject.
Your solution with switching pawns is working quiete good, hovewer there is one problem. When I have multiple doors and im possessing it than it pick up random pawn.
Example:
Im trying to possess door no1 but I end up in door no5 instead.
Is there any way to specify exactly which pawn should be possessed?
It’s worth mentioning that I have added new pawn blueprint to view port inside door blueprint and the whole possess/unposses function is also inside it. So meaby that’s the reason why it is not working as intended.