Emulating a left mouse click with Gamepad

you can use the the enhanched input to trigger an onclicked event by binding the two together, and cursor movement to gamepad? what do you mean like a thumbstick to act as mouse cursor?

here is a quick link that can help with using enhanced user input The “pressed key” condition in the Enhanced input system - Programming & Scripting / Blueprint - Epic Developer Community Forums (unrealengine.com)