[Emergency] Some issue about importing resource in runtime.

According to this post, it is not possible for UE4 to allow users to package tools …

https://answers.unrealengine.com/questions/141273/is-it-possible-to-import-audio-at-runtime.html

Since the EULA forbids the use of any of UE4’s editor tools to be reused in a product you would need to custom build your own importer.

The following links discuss possible solutions for this:

Import resources (textures and meshes) at runtime:

https://answers.unrealengine.com/questions/202627/import-ressource-at-runtime.html

Loading textures at runtime:

https://answers.unrealengine.com/questions/23440/loading-textures-at-runtime.html