Hi @Ing_Ferri sorry to hear you are having trouble compiling for Android. Somebody else had issues with compiling for Android and was getting exactly the same error. After investigating this myself, I have found out that due to some limitations of how plugins work in UE4 for Android you can’t package unless you place the plugin into the project folder and your project must be a C++ project.
So what you have to do it’s the following:
- Convert your project into a C++ project. This can be done by simply adding a single actor C++ class to your project and compiling. If the project doesn’t compile you may need to install visual studio on your machine.
- Go to your [EngineFolder]/Engine/Plugins/Marketplace copy the EmailPlugin folder and place it inside the [ProjectName]/Plugins folder. If the Plugins folder doesn’t exist then create it.
if you have successfully done the above then the project will now package the plugin correctly for Android. If you need more assistance let me know either here or on discord and I will help you.