Elevation crane rope and cargo movement

hey masas glad you found my Answer suitable for your Problem. I can think of 2 ways approaching the Rope.

The first one is the Cable Component that is good for a Rope or solid continues Mesh.

The second one is to use Multiple Constrains chained together that is useful for not Continously Conected Meshes like Chains for Example.

I tried to google a Example for you and found this Video that basicly shows you exactly what I mean Unreal Engine 4 - cable and physics constraints - YouTube

Note its also Possible to use Splines but I think you would have more trouble to Manage them than its worth. Stick with one of the two methods above I would recommand you.

Have Fun with Physics =)