Hi
I’m not sure I completely understand your answer completely either, let’s first make sure you understand my problem.
The game is ONLY supposed to work in portrait mode, so I design my HUD to fit well wihtin this portrait view.
When I run the game on my mobile, it works fine, because the game is running in portrait mode and the hud looks good on that.
The problem is when I use the editor to preview my game, when you click the play button in the editor and it just starts the current level in the editor viewport.
The viewport doesn’t change to a portrait view then, but just stays wide. The buttons that I designed in the HUD will be stretched out in the horizontal direction because of that.
basically I just want to preview my game in portrait mode when I click on the play button, so that the HUD looks normal and not all streched out.
Is that possible? Or maybe if the editor viewport is not able to switch to a portrait aspect ration, at least can I make sure the hud stays exactly as I designed when I preview the level in the editor viewport, and not get strechted to the full viewport?
thanks!