Editor Utility Widgets Feedback

I am wondering if anyone knows how to get references to actors that were spawned in runtime. I can GetAllActorsOfClass for actors that were placed in edit mode, but I cannot get actors that were spawned. Does anyone know how to do this?

I cannot use get actors in level as they can no longer be used in PIE.

Thanks.

EDIT: Oh it seems this might be getting fixed in 4.23 with the world context input being exposed on nodes. Getting the game world, and piping that into GetAllActorsOfClass allows you to get actors spawned in runtime.

I guess there isn’t a way of getting actors from the game world before this change? Perhaps in code?