Editor Utility Widgets Feedback

Thank you, it works correctly, but the function is not displayed when selecting the target “editor widget blueprint”.

Get mouse Viewport mouse position in editor :
I have another question, the function to know the local position of the mouse in the viewport does not work in mod editor, however it works with an actor in mod simulation and play.
A new function could be useful to be able to create an overlay of world edition by the mouse, know the local position of the mouse in the world window, and know the FOV to apply to the edition camera, or otherwise a projection function “Project Vector direction in editor viewport”.

New widget part :
I saw the new widget tool for details, but it might be better to have all the editor widgets and then combine them with the existing tools, that’s what I wanted to do for my own project.

Blutilities type :
There are many new types of blutilities available, but we would need some explanation and detail to be able to use them.