Editor so slow/unresponsive when Blueprint Windows are open!

Wow, that’s pretty weird… In the past, I’ve tried clearing out the DCC cache in my AppData\Local\UnrealEngine\4.18 folder and that never did anything anything, but switching it to -ddc=noshared caused my fps to almost triple in the editor viewport? (I made sure the cache location changed, and within the ue418 install folder, there’s a DCC folder now and within the project folder, there’s also a DCC folder)

Now I should note that I haven’t had my editor open for a few days and in that time, my Windows updated to the fall creator edition, so it’s hard to say if it was a windows issue or if that noshared option did the trick. Guess I’ll never know now lol…