Editor Crash - Assertion failed: UnderlyingResource->GetRefCount() == 1

Hi,

We finally figured out what’s causing this, it’s related to streaming large textures when raytracing is used. It will be fixed in the next 5.5 hotfix release.

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Hello everyone,

I am experiencing this issue in UE 5.5.3 with some 8k Metahuman textures. I suppose it will be fixed in 5.5.4?

Is there any known workaround in the meantime, except shrinking the max texture size? :thinking:

Unfortunately there are no workarounds besides reducing texture size or turning off hardware raytracing, but it’s fixed for 5.5.4, which will be released very soon.