Editor 4.4.2 Crashes on Start With LightPropagationVolumes enabled

Hi Tim!

This is actually just a straight-up crash when loading editor before editor is even responsive.

All I’m getting in callstack is:

!Id:b8ce49c7ec19650c77c0aca78b33f708

From logs:

[2014.09.16-00.03.51:086][ 0]LogRenderer:Warning: Reallocating scene render targets to support 32x32.
[2014.09.16-00.03.51:123][ 0]LogRenderer:Warning: Reallocating scene render targets to support 1144x896.
[2014.09.16-00.03.51:225][ 0]LogCrashTracker:

[2014.09.16-00.03.54:692][ 0]LogWindows:Error: appError called: Rendering thread exception:
Fatal error!

Address = 0xf17f75c6 (filename not found) [in C:\Windows\system32\nvwgf2umx.dll]

and

Unhandled Exception: EXCEPTION_INT_DIVIDE_BY_ZERO

[2014.09.16-00.03.54:841][ 0]LogWindows: Rendering thread exception:
Fatal error!

Address = 0xf17f75c6 (filename not found) [in C:\Windows\system32\nvwgf2umx.dll]

This is version 4.4.2 - 2289767 binary.

I’m running a GTX 780 with 340.52 drivers.

If you need any other information from me, please feel free to let me know!

Thanks for your time and help!

Simon