Editing String Arrays At Runtime Problem

I’ve got an array of stringa that get edited at runtime however when using a dedicated server then only the first client can edit this array but the engine doesn’t read the new elements created at runtime (I’m using a for loop with a print string to check) and when not running a dedicated server then only the last client can edit the array but still the engine doesn’t read the new elements created, why?

Thanks in advance

Can you Post a Screenshot of your Setup? Are you Sure the First Player ist a Client and Not the Server?