Editing a Spline as part of a Blueprint Construction Script .. (UE5.4)

Thanks for the reply. I’ll certainly look into that and see how it works. I’d think if it was a feature or a change in behavior, there might be an actual “replacement” setting or something since you would want this a lot of times. It’s not the best thing to have to always manually update the stuff. Anyway, thanks for your reply on this.

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