I managed to get this working in my current game, which is is set in space. There are some issues with it pointing to objects in an environment that has 6DOF for the player to move. Is there anything I can do to fix these sorts of things? I’m not entirely sure how to describe them. Basically if the players ship pitches forwards or backwards the indicator will pop up to the top left corner of the viewport etc. I can provide more detail/video if this is something that could be fixed. Ta!