Dynamic shadows artifacts

Testing the slope solution in the 23 preview, and the results are very inconsistent. The slope bias helps a little, but it needs a huge value for close up distances, and this makes it broken in the distance. Looks like the bias is waay strong in distant cascades.

Overall doesnt do much to me, when I solve the acne issue in close ups it broke in the distance and viceversa. Anyone has tested it? What are the better values?