Dynamic shadows artifacts

you could say it’s not a bug if the implementation is working as intended.
however you could say it’s a bug if it’s a regression (people have mentioned that this issue first appeared in some release, i.e. it wasn’t noticed in earlier versions of the engine, though it’s not clear when).
you could also say it’s a bug if the result is not acceptable in this day and age, from an engine with quality standards such as UE4’s (which is advertised as “the most powerful creation engine”, “photoreal rendering in real-time”, etc) :wink: