Dynamic shadows artifacts

It’s Cary, in case anyone is really going to… ))) Anyways, we had to pause our project with landscape, even though it was nothing fancy, not even an open-world game - we are responsible people )) It’s almost impossible to make it look good. And all those other issues with large amounts of vegetation in UE4… And it’s a bummer because when the project started the future for UE4 looked very bright with so much promised by Epic. On the other hand we now have improved lightmaps and indoor lighting (well, sorta) and other improvements for the engine, and it’s great. But in any case I wouldn’t be optimistic about dynamic shadow artifacts and “large open-world” features. It’s Epic’s policy, I guess, to not speculate on issues they are not going to fix right away or in a near future. But at least a “Nope, guys, don’t have time for it right now” would be great so we could plan ahead and don’t have to put a project on hold for I-don’t-know-how-much-longer. Peace.