Thanks for this. Now I understood how it works. I cut pasted it as you said. First in HexMesh_BP didnt work. It was unable to find that custom event.
Then I redo the same again. But this time I pasted that custom event in HexTiling_BP. Got no error.
But it still didnt print the actor name.
Do I have to call that custom event from somewhere ? But I already bind it to On Clicked Dispatcher.
Do I have to assign variable to “Button Pressed”. I was only able attached setter to it and assign left click. Didnt work!