Thanks for the quick reply! I just tried this but it still seems to use Escape as well as the new binding to stop the game. I’ve got source access so I’ll dig in and find out why it’s still using Escape. Cheers!
Thanks for the quick reply! I just tried this but it still seems to use Escape as well as the new binding to stop the game. I’ve got source access so I’ll dig in and find out why it’s still using Escape. Cheers!