During Play in editor (PIE), is there a shortcut to simulate ESC without stopping the game?

Hi ,

Checking into this I’m not sure what location you’re referring to as the Defaultinput.ini in the UE4 Main Directory still only resides in template project folders. So, for instance, if you modify the DefaultInput.ini for the Vehicle Template (for UE 4.11), then every 4.11 project you start with that template will have that functionality. However, if you modify your project’s DefaultInput.ini it will override the inputs from the UE4 main directory.

On the other hand, if you do not modify the DefaultInput.ini in the Main Directory then you can choose to add this functionality on a project to project basis. (Location: [YourProject]>Config>DefaultInput.ini.

A couple of notes: You do not have to add the script in the specific location I mentioned before, you can simply add the script to the bottom. Also, DefaultInput.ini does not exist in the Shooter Game example’s project folder, so this may be adding to the confusion.

-Let me know if you do not find this to be the case and/or provide the location in the UE4 main directory you are referring to in your comment if different from this explanation.

Thanks,

.