Thanks , much appreciated
I still haven’t done the video on IKinema that I wanted to, so totally swamped with work these days.
There are some really cool IK usecases I have coming up like a spider sucking up liquified prey through its mouthparts, a bee pushing its stinger precisely onto a another creature etc, maybe I’ll club those into one video some day.
Even more fascinating IK usecases I hope to tackle some day:
- Dragonflies copulating in a wheel position
- Centipedes rushing down prey (IK on hundreds of legs? swoons)
- Ovipositors placing eggs precisely on the surface of leaf/etc
Nature games are an endless repository of IK usecases, I just hope I’m up to the task of implementing all this!
**IK UPDATE:**- *For the sake of completeness, Drunk On Nectar switched to using [FABRIK IK](https://docs.unrealengine.com/latest/INT/Engine/Animation/NodeReference/Fabrik/) before releasing on Steam, for more details see [this post](http://www.drunkonnectar.com/don-status-update-for-january-2016/#IKStatus).*