Move any Actor in your level with this easy to use Moving Platform blueprint and Moving Platform Spline blueprint
This system can be used for any game that requires some actors that you want to move in your world. I actually feel bad for just calling it "Platform" because its really so much more.
Ideal For:
Platforming Challenges
Elevators
Trains
Moving VFX or Sounds
📈 Blueprint Based: 100% Blueprint. No C++ required.
Well commented with tool-tips and examples
Use custom Curve assets to control how your Actor moves between locations
Control the move speed
Control how long the Actor waits between moves
Control the scale along your move tracks
Control the moving with a trigger to easily activate and deactivate
🎮 Optimized Performance: Efficient Blueprint logic ensures smooth gameplay.
🔧 Easy Customization: Exposed parameters let you tweak systems without coding.
🔗 Blueprint Interfaces: Systems interact seamlessly, making integration a breeze.
Future Updates: Expecting more ! Here's what's on the roadmap:
🗣️ More Complex Movement options
🛠️ More Examples
🌐 Network Replication
➕ More robust Integration into future systems belonging to PDS Content