Draw a curved line between two random points?

Is there a way to add more points on the spline so it curves? Then sphere trace along that?

Cause won’t a sphere trace go right to the end vs a spline following it’s “path”


Okay so for some reason when I add points to the spline in construction script it has some extra(I’m assuming it starts with some). So I then clear the spline points and set three points to random tile locations. That seems to work but for some reason the sphere trace doesn’t want to fire? It’s set up exactly like yours.

The actors to be destroyed are HISM Instances so I think that is causing some problems. And for some reason the sphere trace is running multiple times?