I am sorry but your explanation doesn’t fit the screenshot up above:
It says (PlayerControllerSetup):
Event Tick > Rotate > Pitch (which are light blue and can’t be found) and not PItchSpeed which is a SET variable in the end (see picture attached)
The ones you created (and i don’t know why) have different names, colors and are get/set variables and no functions:
This is what i got:
This is your Blueprint from above:
Maybe this isn’t your Screenshot and you’re doing a totally different workflow? Pitch and Rotate are NOT included in UnrealEngine. These Nodes are from a different version i think. It doesn’t matter where i type it in or how many options i click: these are not there. Not in Unreal. Maybe i should paint it in Photoshop?
Here:
I’m totally lost here.
Can’t get it.
Too complicated.
Sorry.
If you want to give up doing this with a stupid dummy like me i can understand. I’m really near to smash everything down here. This engine is a sickness!