Downloading 3rd Party Plugins from Fab in Linux

Installing plugins in UE under Linux is as simple as copy the plugin’s folder into the “Plugins” directory and run ‘make’ command. The problem is how to get the actual plugin’s (or 3D models for that matter) files if you don’t have a Windows machine…
EDIT: This could be done via epic_asset_manager, but it doesn’t support FAB

1 Like