Still can’t manage it to work. Folowed tutorial on “Creating a Level - 10 - Blueprint Doorway Pt2” buit it’s usefull only if you have few door actors for level. But if I want to build a floor with appartments with 10+ rooms every with own door - it’s useless. I need a blueprint, where door is sliding by 125 units by X axis relatve to it’s location, so i can just can place 5 of them, then just copy to another floor etc., but I suppose I just lost in nodes… can someone make me a blueprint so I can see where EXACTLY I go wrong? Because I simply don’t understand when you guys just point me to some node, just saying it’s name.
Also I’ve tried this https://docs.unrealengine.com/latest/images/Engine/Blueprints/UserGuide/Timelines/Examples/OpeningDoors/DoorNetwork.png but that’s not worked for me too, because i didn’t get where is “Initial location” node…