Ok, I did as you told me to and something strange happened. For some reason none of those texts showed up. I guess that could mean that I’ve messed something up right at the beginning, when I was creating the trigger actor? Or maybe I should’ve changed something also in the Projectile Blueprint?
That’s how my Trigger Actor looks like right now:
To be sure if it’s not a problem with my viewport window that texts doesn’t show up, I also added one text to appear right after I start the game and it worked.