Hello! i started putting together a blueprint to modulary handle doors. But i would like it to behave a certain way with very strict rules and also have a bit of automated phases while the player is opening and traversing through the door.
What i need help with ( and just wondering in general) is that i want to use a "simple move to location node to have the player move to the other side of the door. But it seems that it only works while the time line node is still active or if its pluged to Tick. Is this the correct way to do it?
This is the desired behavior
The other issue i have is that the character walks very slow and i would like it to move faster.
I also tried just setting up on the sequence of the door opening but it looks like the simple move to location only works when the timeline is active, and the delay node would not make activate it.