Hey @wudstock! Welcome to the forums!
You can try using a bool, set it to “TRUE” (Meaning Door Open) if you open the door, then use a branch to block the “Play Reverse” if Door Open’s bool isn’t true.
Hope this helps! ![]()
Hey @wudstock! Welcome to the forums!
You can try using a bool, set it to “TRUE” (Meaning Door Open) if you open the door, then use a branch to block the “Play Reverse” if Door Open’s bool isn’t true.
Hope this helps! ![]()