Navmeshes aren’t setup to rebuild during runtime by default. Go into your project settings, under engine, nav meshes, there will be a “Rebuild at Runtime” setting you want to enable so when the door moves it will rebuild it.
Navmeshes aren’t setup to rebuild during runtime by default. Go into your project settings, under engine, nav meshes, there will be a “Rebuild at Runtime” setting you want to enable so when the door moves it will rebuild it.