DoN's 3D-Pathfinding / Flying-AI system (with full source!)

@, I spent a few hours looking into it but wanted to get your opinion…is it non-trivial to get a “FlyToLocation” type command that’s similar to the “MoveToLocation” command in the AIController class? Basically, I tried to dissect what’s going on in BTTask_FlyTo and created a “FlyToLocation” command, but AI unit isn’t budging. Don’t want to waste your time debugging so I won’t post the code…just want to get a recommendation on whether or not it’s something that should be relatively straight forward. If I do figure it out, I’ll post the solution here :slight_smile: